The situation surrounding the gaming industry in mainland China is indeed quite confusing. On the one hand, we keep hearing how giant companies like Tencent ended up buying well-known developers, or how miHoYo for example managed to generate profits of up to billions of USD with Genshin Impact. On the other hand, we keep hearing how the Chinese government continues to limit gaming activities for teenagers and children or how they see it as a hobby that actually violates the country’s values. What’s even worse? This situation has also prevented China’s related bodies from issuing the long-awaited license to release...